3 posts with tag performance

haproxy-spoe-rs: A Rust SPOA Agent Library for HAProxy

Building a HAProxy Stream Processing Offload Agent (SPOA) library in Rust — zero-dependency async design, mpsc write batching, 95.9% test coverage, and 2.8–4.9× higher throughput than the Go reference implementation.

· 14 minutes reading time

mergelog-rs: Rewriting a Year-2000 C Tool in Rust — and Making It 2.26× Faster

A Rust rewrite of mergelog 4.5, a C tool from 2000 that merges Apache log files chronologically. Six optimizations — a k-way heap merge, a hand-rolled CLF parser, String buffer reuse, mimalloc, 4 MiB read buffers with SIMD newline search, and zstd support — took the Rust binary from slower than the original to 2.26× faster.

· 9 minutes reading time

loadgen-rs: An HTTP Benchmark Client in Rust

How I built an HTTP benchmark client in Rust that supports HTTP/1.1, HTTP/2, and HTTP/3 — machine-readable output, distributed multi-node mode, Terraform/Ansible cloud deployment, and what CPU profiling revealed about the performance ceiling.

· 25 minutes reading time